![]() Spine integrates a Photoshop script that is useful in exporting layers in their correct placement. Spine does away with all of that and greatly simplifies the process. The animation would then be created from the frames inside the game engine. Typically, a series of frames would be exported. This is different that the process used by other programs. The animation sequences created can also be exported straight to a game engine. ![]() This allows characters to swap out items like guns without hampering the animation. It is possible to add attachments with the program. In fact, efficiency is a recurring theme with this program. All of the work happens in a straightforward interface that helps to move projects forward quickly and save a lot of time. ![]() Layers are then created so that the character can be fleshed out. The animation process begins by importing a character. It is similar in its function to Anime Studio, so users of that program will have no problem mastering the numerous features of Spine. It is designed for gaming applications, but the software can also be used for other things like web animations and films. Overall Opinion: Spine is 2D animation software that is available for the Windows, Mac, and Linux platforms. ![]()
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